09 May 2021
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words
Hello.
I don’t know how to start these.
This may or may not have something to do with the fact that you were supposed to get about five different versions of this one at various points last year or so. Truth is, I haven’t really actively worked on any personal projects in over two years. If you are seeing these words, however, I have managed to at least put together a couple of paragraphs explaining both what has been and hasn’t been going on. So there’s that.
Here goes…

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17 Jul 2020
Hello. I’ve basically done a complete rewrite of bktGlitch, hopefully improving performance and compatibility in the process.
It’s also free now, so I don’t feel obligated to respond to emails.
That is all. Sorry it took three years. Enjoy.
> Get
Don’t use the GameMaker Marketplace, it’s been broken for years.
05 Jul 2020
Previously unreleased 2017 material cobbled together with some degree of effort, with public domain sounds slapped on top. It’s minimalist scratchy sampley stuff, not the greatest, but not the worst, either.
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10 Apr 2020
If gamedev is your thing, you might welcome the fact that I wrote a tiny script that makes it virtually painless to debug GameMaker: Studio 2 projects in RenderDoc.
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